I create music using electronic soundchips.
Here are a few electronic sounds, the ones we had on our Commodores C64, Atari ST, Amstrad CPC, Amiga, Sinclair ZX Spectrum, Nintendo, Sega...
Electronic creation had beautiful years with the advent of these machines, and sometimes it seems that it is not possible to do better.
Our goal is not to do better, but to do differently: we use melodies from the past, such as ancient, medieval, baroque, folk, trad musics, and reinterpret them with some "futuristic" tools which are already outdated. We can also look toward other tonalities.
Other presences on internet
- homepage: http://garvalf.online.fr/
- Music-related social media:
- Project on Jamendo: Static music for interactive fiction
- social medias:
About file formats
Emulated formats are as follows:
- Sound Chipset (soundchip):
- Sid: Commodore C64 (MOS 6581 and 8580)
- snd: Goat Tracker format (Commodore C64) (source format)
- swm: Sid Wizard Tracker format (Commodore C64) (source format)
- Ay: Sinclair ZX Spectrum 128 / Amstrad CPC (AY-3-8910)
- Ym: Atari ST (YM2149)
- Sndh: Atari ST (YM2149) (source format)
- Tap: Sinclair ZX Spectrum 48 (beeper)
- Amd: OPL2 amused format for software
- NSF: Nintendo NES Format
- dmf : DefleMask (source format)
- vgm : video game format (multi-format)
- Use of sampled sounds (trackers)
- Mod / xm / it: sometimes used on PC and Amiga also
- Ogg: better alternative to mp3
- Flac: looseless compression (better alternative to wav)